Nostale Wiki
Advertisement
Assassin

Assasins, male and female

The Assassin is the second obtainable specialist of the Archer, which is obtained from the level 46+ specialist quest. The Assassin has several special abilities including the ability to become invisible to enemy targets while it's speed happening to be reduced as a side effect.The Assassin Specialist is or the dark Element, also the Assassin is capable of dealing a high amount of damage in a little amount of time due to it's great DPS and debuff skills.

Skills[]

Assassincard

The Specialist Card for Assassin

Daggerattack Dagger Attack Job level: 0 Element: dark
Description: Basic attack skill for assasins
Skill Effects: Melee +50, Dark element +80
CP: 0 Cast Time: 0.0 seconds
Distance: 1 cell Cooldown: 0.4 seconds
Target: Selected Mp Cost: 0


Cre-Up Cri-Up Job level: 2 Element: dark
Description: Increase rate of critical by concentrating
Skill Effects: 100% chance of casting Cre-Up
CP: 0 Cast Time: 0.6 seconds
Distance: self Cooldown: 60 seconds
Target: Selected Mp Cost: 100


Slash Slash Job level: 4 Element: dark
Description: Rapid and strong attack with chance of fatal bleeding
Skill Effects: Melee attack +350, dark element +400, 60% chance to cast fatal bleeding
CP: 0 Cast Time: 0.6 seconds
Distance: 4 cells Cooldown: 4 seconds
Target: Selected Mp Cost: 15


DeepSmog Deep Smog Job level: 6 Element: none
Description: Create smog to lower enemy's hit rate
Skill Effects: 100% chance to cast smog: (Lowers hit rate 30% for 15 seconds)
CP: 0 Cast Time: 0.4 seconds
Distance: self Cooldown: 240 seconds
Target: All in 4 cells Mp Cost: 100


ThrowChainhook Throw Chain Hook Job level: 8 Element: none
Description: Throw the chain hook to pull the enemy in front of you
Skill Effects: Pull enemy towards you to 1 cell, 70% chance of casting shock: (Disables attack, movement speed -3, dodge reduced to 0%)
CP: 0 Cast Time: 0.5 seconds
Distance: 5 cells Cooldown: 40 seconds
Target: selected Mp Cost: 150


Tumbling Tumbling Job level: 10 Element: none
Description: Jumps to avoid an attack. If successfully avoids an attack, the attack damage received will be added on to the assassin's next attack
Skill Effects: 100% chance of casting sucking attack power:(Turns enemies' attacks into attack charge for 2 seconds)
CP: 0 Cast Time: 0.0 seconds
Distance: self Cooldown: 7.0 seconds
Target: Selected Mp Cost: 120


ThomaHawk Thoma Hawk Job level: 12 Element: dark
Description: Attack enemy with flying spears
Skill Effects: Ranged attack +600, dark element +500, 70% chance of casting mental poison: (Lose HP equivalent to MP used)
CP: 0 Cast Time: 0.2 seconds
Distance: 5 cells Cooldown: 30 seconds
Target: All in 2 cells Mp Cost: 120


Shadow Shadow Job level: 14 Element: none
Description: Goes into hiding, but can be exposed when attacking or when getting attacked
Skill Effects: 100% chance of casting Hide: (Hidden from sight, Movement speed is decreased by 4 for 240 seconds)
CP: 0 Cast Time: 0.4 seconds
Distance: self Cooldown: 100 seconds
Target: Selected Mp Cost: 400


StormSlash Storm Slash Job level: 16 Element: dark
Description: A rapid spin with daggers in both hands to attack enemies
Skill Effects: Melee attack +900, dark element +600, 80% chance of casting wounded knee: (Movement speed decreased 50% for 10 seconds)
CP: 0 Cast Time: 0.0 seconds
Distance: self Cooldown: 40 seconds
Target: All in 2 cells Mp Cost: 50


DeadlyStrike Deadly Strike Job level: 18 Element: dark
Description: A sudden attack that deals deadly damage. Use with shadow for maximum efficiency
Skill Effects: Melee attack +300(+2500 if under the effect of hide), dark element +500
CP: 0 Cast Time: 1.0 seconds
Distance: 1 cell Cooldown: 50 seconds
Target: Selected Mp Cost: 90


Bomb Bomb Job level: 20 Element: dark
Description: Assassin's ultimate skill, explode a bomb at your feet while tumbling
Skill Effects: Melee attack +1000, dark element +1800, 80% chance of casting reinforcing poison: (chance of receiving critical attacks: 50%, all resistance: -10% for 30 seconds)
CP: 0 Cast Time: 1.0 seconds
Distance: self Cooldown: 90 seconds
Target: All in 3 cells Mp Cost: 80
Advertisement