Every Nostale character will belong to one class. A class determines what sort of attacks the character will specialise in.Nostale has 4 classes in total- Adventurer, Sorcerer, Archer and Swordsman. The adventurer is a mixture of everything, but is considered the weakest class, with the lowest HP and strength.
Everybody begins the game as an adventurer, but once a players combat level has reached 15, and job level has reached 20, players are given the option to change class, to either magician, archer or swordsman. It is almost impossible to see a high levelled adventurer, as the adventurer class has many disadvantages (quite weak, no Specialist Cards).
The Sorcerer specialises in ranged magical attacks which use MP.
The Archer specialises in speedy ranged attacks.
The Swordsmen specialises in tanking, due to their high HP and strength.
|Excellent Defense & HP||Fast attack and movement||Diverse supporting / attack magic|
|Good at close combat||Good at long range combat||Specializing in magic attacks with a larger MP gauge|
Everyone can use a "Specialist Card" either one such as the Chicken and pajama card which can be used by any class, or a special one which can only be used for a particular class (eg. Holy mage for sorcerer). When these cards are used, the player transforms into a specialized class with its own unique skill set. All Specialist Cards (Except Chicken) are obtained from a quest.
Player start off with 10000 SP every day, known as Basic SP. If there is any SP remaining in the Basic SP, 10% of that shall be added to the Additional SP bar on recharge. All classes have four main Specialist Cards, one for each element: Light, Dark, Fire and Water.
|Specialist Cards||Class||Lvl. obtained||Job Level required||Element|
|Jajamaru||All but adventurer||45+||38||Fire|